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FANTASYLAND
Updated:
8 minutes ago
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DAISY DUCK
lvl
80
8
Maxed
7
DAISY DUCK

Power: 1,057

HERO; SUPPORT; DOWNTOWN; THE SENSATIONAL SIX; DOWNTOWN HERO; MICKEY AND FRIENDS; DUCKS

Offense:
2,407
Defense:
627
Health:
24,164
Recovery:
0
Crit Chance:
27.00%
Crit Power:
215.00%
Speed:
147
Potency:
18.00%
Tenacity:
38.00%
Precision:
22.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

HIGH HEELS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+5% Counterattack chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Counterattack chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 2,407 damage to target opponent. 10% chance to perform a follow up attack dealing up to 2,407 damage.

When an opponent deals damage to an allied Donald Duck, 10% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 2,407 damage to target opponent. 10% chance to perform a follow up attack dealing up to 2,407 damage.

When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,611 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,611 damage.

When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,611 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,611 damage.

When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 4,814 damage to target opponent. 10% chance to perform a follow up attack dealing up to 4,814 damage.

When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
SHOWTIME!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2.
Requires Gear Tier 3
50
5,000
Level 3
+1 to Offense Up duration.
Requires Gear Tier 5
75
55
13,000
Level 4
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 7
100
55
25
62,500
Level 5
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 9
100
75
50
128,750
25
This character and adjacent teammates gain the following:

Gain Offense Up for 1 turn.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 1 turn.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 2 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 3 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
I'VE HAD IT!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Donald Duck is a teammate, he gains 30% Speed Meter.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 Defense Down duration.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 3,159 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered.
Deal up to 3,159 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 4,739 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 4,739 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 6,318 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
DUCK DIVA
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% Health restored.
Requires Gear Tier 10
150
125
80
210,000
50
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 15% of their max Health.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
Full Gear List
301,000
80
60
100
120
100
200
20
20
45
45
70
60
115
50
50
20
20
45
45
Gear Tier 9
123,500
40
30
50
60
50
100
20
20
45
45
Gear Tier 10
177,500
40
30
50
60
50
100
70
60
115
50
50
20
20
45
45